#ifndef _GAME_OVER_SCENE_H_
#define _GAME_OVER_SCENE_H_

#include "cocos2d.h"

class gameOverScene:public cocos2d::LayerColor
{
public:
	gameOverScene(void);
	~gameOverScene(void);

public:
	static gameOverScene* createNewScene();
	cocos2d::Scene* createScene();
	virtual bool init();
	CREATE_FUNC	(gameOverScene);

	void setGrade(int);

	void replace(cocos2d::Ref*);

private:
	int m_grade;
};

#endif//_GAME_OVER_SCENE_H_


